The landscape for this scene was built as a commission, and then I finished the build by adding some houses, the fences, and figure activity. After learning that medieval roads often had fences or walls to allow animals to be moved effectively, I wanted to include that detail here. Brother Steven inspired the woodwork on the water mill. This is an entry into the large miscellaneous category of the Colossal Castle Contest.
Market day makes for a lot of traffic on the village road as animals are taken to be sold, or purchased and brought home. The watermill is also a popular location as villagers purchase flour and bring grain to be ground.
Great job Isaac! Are their interiors to the buildings? Keep it up man!
Not this time, as I wanted to finish up the scene quickly, and was feeling lazy đ
đ Great job man, I really like the landscape and the buildings đ
Thanks Hildigrim!
Happy thanksgiving guys! One question, could you guys do a SNOT rockwork tutorial sometime? I can get the slopes to fit vertically smoothly, but when I place the slopes horizontally, it looks unsmooth, and it leaves gaps… You don’t have to any time soon, I just want to see how it is done… Thanks guys!
Yeah, I think we could do a SNOT rockwork tutorial in the future. Probably after the CCC đ
Yeah, that is when I was expecting, CCC is keeping me really busy too… đ
The building on an angle must pay off. It looks cool. Those cow and goat must have cost a lot of money! Very cool. Also can you me how you made the trees. They look very realistic!
Opps it was supposed to be, Also can you tell me how you made the trees.
You can read our guides on trees here.
Thanks, they look so realistic.